Combat stances were originally a paper-rock-scissors fighting technique early in the game's life. Players and creatures would "choose" a combat stance to fight with. Certain combat stances would do more damage against others, and have more damage done against them as follows:
|Combat Stance||Higher Damage Against Stance||Takes More Damage Against Stance|
The system was modified so that creatures do not use stances anymore, however characters are still able to. Some abilities still provide more damage when in a certain Combat Stance.
Neutral Stance removes any stance that is currently active.
- Armor Piercing Attack
- Armor Piercing Shot
- Crippling Shot
- Critical Strike
- Envenomed Arrow
- Long Shot
- Tactical Strike
- Throw Spear