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Enchanter

Enchanters are a specialized craft school associated with the Scholar, relying on the skill set present there to open new skills. Gatherer and Spellcrafter also can provide the necessary skill. Enchanters are the masters of resource manipulation, being able to imbue resources with new and potent qualities or to even change them completely. Enchanters also craft and contribute essence-based construction materials to buildings and structures.

Enchanter InformationEdit

Join RequirementsEdit

Enchanter TrainersEdit

NameFormulasLocationxy
KavanthExpertKirasanct23,91828,050
KlaatosBeginnerSslanis19,88521,693
RichlanJourneymanDalimond22,82422,795



Level ProgressionEdit

Skill NamePer Level
Armor Use 7
Enchanting 10
Essence Harvesting 8
Essence Shaping 9
Essence Structuring 10
Ingenuity 10
Salvaging 8
Transmutation 10
Stat NamePer Level
Dexterity 2
Focus 8
Health 5
Power 8
Strength 2
Ability (* = Masterable)Level Earned
Ingenuity I* 1
Essence Harvesting * 1
Ingenuity II* 20
Essence Harvesting II* 20
Gift Slots: Two* 25
Ingenuity III* 40
Essence Harvesting III* 40
Gift Slots: Three* 50
Ingenuity IV* 60
Essence Harvesting IV* 60
Gift Slots: Four* 75
Ingenuity V* 80
Essence Harvesting V* 80
Gift Slots: Five* 100
Ingenuity VI* 100
Essence Harvesting VI* 100

Leveling TipsEdit

The best way to level is to create construction essence items and place them on buildings. However, construction projects requiring an Enchanter's skill at the proper level may be difficult to find. The fastest, non construction way to level is to make Tainted Orbs (2:1 at optimal), purify them to Essence Orbs (1:1 at optimal), and finally, purify them to make Purified Orbs (1:1 at optimal). The Purified Orbs can be sold to a Pawn Broker or used by an Alchemist to make potions.

Enchanter Task/Training QuestsEdit

Collection tasks require you to have the item collected in your inventory but do not require you to get the quest first. This means, for example, you can bring 200 Essence to the trainer, get the quest, immediately do the turn in (Greet the trainer), get the quest again, do the turn in, and repeat twice more without moving from the trainer.
Craft tasks require you to make the items after you get the quest. The best way to do this is to bring a load of the raw material to a trainer next to a refining machine, get the quest, make the item, greet the trainer (turn in), get the quest, and so on until the material is used up.
Report tasks are delivery quests designed to show you where the Quartermasters are.

QuestsEdit

No quests found.

Levels 1-9Edit

Levels 10-19Edit

Levels 20-29Edit

Levels 30-39Edit

Quests requiring or using Enchanter resources/productsEdit

Enchanter FormulasEdit

Enchanters work in:

Resource FormulasEdit

Enchanters can use:

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